PLAYER CHARACTER NAME Druid LEVEL SIZE AGE ABILITY SCORE ABILITY NAME STR STRENGTH RACE GENDER HEIGHT ALIGNMENT WEIGHT ABILITY TEMPORARY TEMPORARY MODIFIER SCORE MODIFIER EYES TOTAL HP AC = ARMOR CLASS CON HAIR CHARACTER RECORD SHEET SKIN 10 + + ARMOR BONUS TOTAL SPEED NONLETHAL DAMAGE WOUNDS/CURRENT HP HIT POINTS DEX DEXTERITY DEITY + SHIELD BONUS + DEX MODIFIER + SIZE MODIFIER + NATURAL ARMOR + DEFLECTION MODIFIER DAMAGE REDUCTION MISC MODIFIER INT FLAT-FOOTED TOUCH ARMOR CLASS INTELLIGENCE WIS ARMOR CLASS INITIATIVE WISDOM CHA MODIFIER DEX MODIFIER TOTAL CHARISMA SAVING THROWS BASE SAVE TOTAL ABILITY MODIFIER MAGIC MODIFIER MISC MODIFIER TEMPORARY MODIFIER FORTITUDE (CONSTITUTION) = + + + + REFLEX (DEXTERITY) = + + + + WILL (WISDOM) = + + + + = TOTAL ATTACK R ANGE CONDITIONAL MODIFIERS SPELL RESISTANCE BASE ATTACK BONUS GRMODIFIER APPLE MISC MODIFIER + BASE ATTACK BONUS + STRENGTH MODIFIER ATTACK BONUS + SIZE MODIFIER DAMAGE MISC MODIFIER CRITICAL NOTES TYPE AMMUNITION ATTACK R ANGE ATTACK BONUS DAMAGE CRITICAL NOTES TYPE AMMUNITION ATTACK R ANGE ATTACK BONUS DAMAGE CRITICAL NOTES TYPE AMMUNITION ATTACK R ANGE ATTACK BONUS DAMAGE CRITICAL NOTES TYPE AMMUNITION ATTACK R ANGE TYPE ATTACK BONUS DAMAGE CLASS SKILL? CONSTITUTION SKILLS SKILL NAME KEY ABILITY A PPRAISE B ALANCE B LUFF C LIMB C ONCENTRATION C RAFT ( C RAFT ( C RAFT ( D ECIPHER SCRIPT D IPLOMACY D ISABLE D EVICE D ISGUISE E SCAPE A RTIST F ORGERY G ATHER INFORMATION H ANDLE A NIMAL H EAL H IDE I NTIMIDATE J UMP K NOWLEDGE (Nature) K NOWLEDGE ( K NOWLEDGE ( K NOWLEDGE ( K NOWLEDGE ( L ISTEN M OVE S ILENTLY O PEN L OCK P ERFORM ( P ERFORM ( P ERFORM ( P ROFESSION ( P ROFESSION ( R IDE S EARCH S ENSE MOTIVE S LEIGHT OF H AND S PELLCRAFT S POT S URVIVAL S WIM T UMBLE U SE M AGIC D EVICE U SE R OPE INT MA X R ANKS (CLASS/CROSS-CLASS) SKILL MODIFIER ABILITY MODIFIER DEX* CHA STR* CON ) ) ) INT INT INT INT CHA INT CHA DEX* INT CHA CHA WIS DEX* CHA STR* INT ) ) ) ) INT INT INT INT WIS DEX* DEX ) ) ) ) ) CHA CHA CHA WIS WIS DEX INT WIS DEX* INT WIS WIS STR* DEX* CHA DEX CRITICAL NOTES Denotes a skill that can be used untrained. Mark this box with an X if the skill is a class skill for the character. * Armor check penalty, if any, applies. (Double penalty for Swim.) AMMUNITION 2003 WIZARDS OF THE COAST, INC. Permission granted to photocopy for personal use only. RANKS / MISC MODIFIER CLASS FEATURES FEATS CAMPAIGN PG. WILD SHAPE TIMES/DAY USED SPELLS EXPERIENCE POINTS GEAR ITEM PG. 4TH: 0: WT. 5TH: 1ST: SPECIAL ABILITIES PG. 6TH: 2ND: 7TH: TOTAL WEIGHT CARRIED MONEY 8TH: 3RD: CP SP 9TH: GP PP SPELL SAVE LIGHT LOAD MEDIUM LOAD HEAV Y LOAD ARMOR/PROTECTIVE ITEM CHECK PENALTY SPELL FAILURE LIFT OVER HEAD LIFT OFF GROUND 2x EQUALS MAX LOAD MAX LOAD TYPE SPEED AC BONUS WEIGHT PUSH OR DR AG 5x MAX LOAD MA X DEX LANGUAGES Initial languages = Common + racial languages + one per point of Int bonus Druidic SPECIAL PROPERTIES DC MOD CONDITIONAL MODIFIERS SPELL SAVE DC LEVEL 0 1ST SHEILD/PROTECTIVE ITEM SPELL FAILURE AC BONUS WEIGHT CHECK PENALTY SPECIAL PROPERTIES 2ND 3RD 4TH 5TH PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES 6TH 7TH PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES 8TH 9TH 2003 WIZARDS OF THE COAST, INC. Permission granted to photocopy for personal use only. SPELLS PER DAY BONUS SPELLS 0