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// Originally created by BananaGaming
// Edited by Disa Bro since Version 4.0
"lang"
{
"Language" "English"
"Tokens"
{ // -------------------------------------------------------------------------------------------
// MATCH READY BUTTON
"match_ready_accept""ВАК В ЧАТ!"
// SKILL GROUPS
"skillgroup_1""(1/18) S1"
"skillgroup_2""(2/18) S2"
"skillgroup_3""(3/18) S3"
"skillgroup_4""(4/18) S4"
"skillgroup_5""(5/18) SE"
"skillgroup_6""(6/18) SEM"
"skillgroup_7""(7/18) GN1"
"skillgroup_8""(8/18) GN2"
"skillgroup_9""(9/18) GN3"
"skillgroup_10""(10/18) GNM"
"skillgroup_11""(11/18) MG1"
"skillgroup_12""(12/18) MG2"
"skillgroup_13""(13/18) MGE"
"skillgroup_14""(14/18) DMG"
"skillgroup_15""(15/18) LE"
"skillgroup_16""(16/18) LEM"
"skillgroup_17""(17/18) Supreme"
"skillgroup_18""(18/18) Global"
// PLAY OPTIONS (MENUS)
"play_setting_online""Online"
"play_setting_offline""Offline"
"play_setting_training_course""Training"
"play_setting_workshop""Workshop"
"play_setting_community""Community"
// INVENTORY TEAM INFO
"CSGO_Inventory_Team_Any"""
"CSGO_Inventory_Team_CT"""
"CSGO_Inventory_Team_T"""
// INVENTORY EXTERIOR
"SFUI_InvTooltip_Wear_Amount_0""Factory New (5)"
"SFUI_InvTooltip_Wear_Amount_1""Minimal Wear (4)"
"SFUI_InvTooltip_Wear_Amount_2""Field-Tested (3)"
"SFUI_InvTooltip_Wear_Amount_3""Well-Worn (2)"
"SFUI_InvTooltip_Wear_Amount_4""Battle-Scarred (1)"
// NOW PLAYING INFORMATION (IN-GAME)
"SFUI_NowPlaying_T""NEW ROUND"
"SFUI_NowPlaying_CT""NEW ROUND"
"SFUI_Notice_Hint_Bot_Takeover""PLAYING AS BOT %s1."
// WARNING & INFO MESSAGES (IN-GAME)
"Cstrike_TitlesTXT_Bomb_Defused""Bomb defused"
"Cstrike_TitlesTXT_Bomb_Planted""Bomb planted (%s1 seconds left)"
"SFUI_Notice_Got_Bomb""You got the bomb."
"SFUI_Notice_YouDroppedWeapon""Dropped %s1"
// LOADING SCREEN
"LoadingProgress_SpawningServer""(0%) Starting local game server..."
"LoadingProgress_ProcessServerInfo""(10%) Retrieving server info..."
"LoadingProgress_LoadMap""(10%) Loading world..."
"LoadingProgress_PrecacheWorld""(20%) Initializing world..."
"LoadingProgress_LoadResources""(50%) Loading resources..."
"LoadingProgress_Connecting""(75%) Connecting to server..."
"LoadingProgress_SendClientInfo""(75%) Sending client info..."
"LoadingProgress_SignonLocal""(80%) Initializing resources..."
"LoadingProgress_SignonData""(90%) Retrieving game data..."
"LoadingProgress_SignonDataLocal""(90%) Initializing game data..."
// DAMAGE INFO (IN-GAME)
"Panorama_FreezePanel_DamageTaken""<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hit </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven""<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hit </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"
"Panorama_FreezePanel_DamageTaken_Multi""<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hits </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven_Multi""<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hits </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"
"Panorama_Freeze_Snapshot"""
// TARGET PLAYER (IN-GAME) "Panorama_HUD_playerid_sameteam""<font color='#00ff00'>{s:player_name} - {d:player_health}%</font>"
"Panorama_HUD_playerid_diffteam""<font color='#ff0000'>{s:player_name}</font>"
// JOIN MESSAGE (CHAT)
"Cstrike_game_join_spectators""%s1 > Spectators\n"
"Cstrike_game_join_terrorist""%s1 > T\n"
"Cstrike_game_join_ct""%s1 > CT\n"
// TEAM ATTACK MESSAGE (CHAT)
"Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate."
// PLANTING/DEFUSING MESSAGES (CHAT)
"Cstrike_TitlesTXT_Defusing_Bomb""* Defusing *"
"Cstrike_TitlesTXT_Planting_Bomb""* Planting *"
// YES/NO RADIO RESPONSE (CHAT)
"Cstrike_TitlesTXT_Roger_that""Yes."
"Cstrike_TitlesTXT_Affirmative""Yes."
"Cstrike_TitlesTXT_Negative""No."
// AWARD MESSAGES (CHAT)
"Player_Cash_Award_ExplainSuicide_YouGotCash""(+$%s2 for the suicide of %s1)"
"Player_Cash_Award_ExplainSuicide_TeammateGotCash""Teammate %s3 was awarded +$%s2 for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_EnemyGotCash""Enemy player was awarded for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_Spectators"" %s3 was awarded +$%s2 for the suicide of %s1."
// CASH AWARD MESSAGES (CHAT)
"Player_Cash_Award_Kill_Teammate""%s1 • Teamkill"
"Player_Cash_Award_Killed_Enemy_Generic" "%s1 • Kill"
"Player_Cash_Award_Killed_Enemy""%s1 • %s2"
"Player_Cash_Award_Bomb_Planted""%s1 • C4 planted"
"Player_Cash_Award_Bomb_Defused""%s1 • C4 defused"
"Player_Cash_Award_Rescued_Hostage""%s1 • Hostage rescued"
"Player_Cash_Award_Interact_Hostage""%s1 • Hostage reached"
"Player_Cash_Award_Respawn""%s1 • Respawn"
"Player_Cash_Award_Get_Killed""%s1 • Award for being eliminated"
"Player_Cash_Award_Damage_Hostage""%s1 • Hostage wounded"
"Player_Cash_Award_Kill_Hostage""%s1 • Hostage killed"
"Team_Cash_Award_T_Win_Bomb""%s1 • C4 detonated"
"Team_Cash_Award_Elim_Hostage""%s1 • Team elimination"
"Team_Cash_Award_Elim_Bomb""%s1 • Team elimination"
"Team_Cash_Award_Win_Time""%s1 • Time is up"
"Team_Cash_Award_Win_Defuse_Bomb""%s1 • C4 defused"
"Team_Cash_Award_Win_Hostages_Rescue""%s1 • Hostages rescued"
"Team_Cash_Award_Win_Hostage_Rescue""%s1 • Hostage rescued"
"Team_Cash_Award_Loser_Bonus""%s1 • Round lost"
"Team_Cash_Award_Loser_Zero""%s1 • Income for dead players on losing team."
"Team_Cash_Award_Rescued_Hostage""%s1 • Hostage rescued"
"Team_Cash_Award_Hostage_Interaction""%s1 • Hostage reached"
"Team_Cash_Award_Hostage_Alive""%s1 • Hostages survived"
"Team_Cash_Award_Planted_Bomb_But_Defused""%s1 • C4 planted"
"Team_Cash_Award_no_income""$0 • Out of time and survived"
"Team_Cash_Award_no_income_suicide""$0 • Suicide"
"Team_Cash_Award_Generic""%s1 • Team award"
"Team_Cash_Award_Custom""%s1 • %s2"
// GRENADE MESSAGES (CHAT)
"SFUI_TitlesTXT_Fire_in_the_hole" "Grenade"
"SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov"
"SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary"
"SFUI_TitlesTXT_Flashbang_in_the_hole" "Flash"
"SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke"
"SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy"
// ---------------------------------------------------------------------------------------------
}
// - White
// - Red
// - Team color (may cause player's color dot before symbol)
// - Green
// - Light green
// - Green(money awards)
// - Light red
// - CT color
// - T color
// - Light blue
// - Blue
// - Violet
// - Light red 2
}
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